Introduction

Micro Matters is going to be a semi-organized series about micro-related topics. It is not going to be a full system on how to micro; one, because my ’system’ most likely isn’t the best and two, it wouldn’t be complete anyway as there are lots of things I don’t do very well. Finally, because I’m just FAKING it I actually don’t know what I’m talking about. =)

What Is Micro?

Simply put, I’m going to use the term ‘micro’ to refer to anything you do on the smaller scale of play. Unit usage and creeping are examples of micro. Conversely, ‘macro’ will refer to the larger picture, the overall game; things like controlling units at different spots on the map, resource management, remembering to build your buildings, etc.

Parts

This will be updated as posts are finished.