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<channel>
	<title>A Warcraft III Blog</title>
	<atom:link href="http://wc.forelmashi.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://wc.forelmashi.com</link>
	<description>Thoughts from BoX</description>
	<lastBuildDate>Wed, 10 Mar 2010 01:15:37 +0000</lastBuildDate>
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			<item>
		<title>WE &amp; Gigabyte Commercial</title>
		<link>http://wc.forelmashi.com/2010/03/09/we-gigabyte-commercial/</link>
		<comments>http://wc.forelmashi.com/2010/03/09/we-gigabyte-commercial/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 01:15:37 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Gigabyte]]></category>
		<category><![CDATA[WE]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=837</guid>
		<description><![CDATA[
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>watch your replays</title>
		<link>http://wc.forelmashi.com/2010/03/06/watch-your-replays/</link>
		<comments>http://wc.forelmashi.com/2010/03/06/watch-your-replays/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 15:36:29 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Starcraft]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=832</guid>
		<description><![CDATA[a lot of times after I beat someone in ladder, I match him immediately again and I wonder why he doesn&#8217;t watch the replay.. it&#8217;s a new game after all, and I did something &#8220;strange&#8221; he should probably know about&#8230;
I&#8217;ve heard it said that we only retain about 10% of the information we come across. [...]]]></description>
			<content:encoded><![CDATA[<p>a lot of times after I beat someone in ladder, I match him immediately again and I wonder why he doesn&#8217;t watch the replay.. it&#8217;s a new game after all, and I did something &#8220;strange&#8221; he should probably know about&#8230;</p>
<p>I&#8217;ve heard it said that we only retain about 10% of the information we come across. if you can learn to learn from your mistakes and retain what you learn, you&#8217;ll have a significant edge. most people learn slowly, and some never&#8211;my own self most of all&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/03/06/watch-your-replays/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Change to Terran?</title>
		<link>http://wc.forelmashi.com/2010/03/02/change-to-terran/</link>
		<comments>http://wc.forelmashi.com/2010/03/02/change-to-terran/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 04:26:11 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=830</guid>
		<description><![CDATA[I don&#8217;t think Protoss vs Zerg is possible =\
]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t think Protoss vs Zerg is possible =\</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/03/02/change-to-terran/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>The more I play</title>
		<link>http://wc.forelmashi.com/2010/02/26/the-more-i-play/</link>
		<comments>http://wc.forelmashi.com/2010/02/26/the-more-i-play/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 05:17:21 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=828</guid>
		<description><![CDATA[the worse I get
=[
]]></description>
			<content:encoded><![CDATA[<p>the worse I get</p>
<p>=[</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/26/the-more-i-play/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Vote for your favorite map at WCL!</title>
		<link>http://wc.forelmashi.com/2010/02/24/vote-for-your-favorite-map-at-wcl/</link>
		<comments>http://wc.forelmashi.com/2010/02/24/vote-for-your-favorite-map-at-wcl/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 19:52:22 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Warcraft Musings]]></category>
		<category><![CDATA[WCL]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=826</guid>
		<description><![CDATA[Register and then vote for Furbolg Mountain, Gnoll Hood, or Hylia at this thread: link.
show some love guys ]]></description>
			<content:encoded><![CDATA[<p>Register and then vote for Furbolg Mountain, Gnoll Hood, or Hylia at this thread: <a href="http://wcleague.com/viewtopic.php?t=65">link</a>.</p>
<p>show some love guys <3</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/24/vote-for-your-favorite-map-at-wcl/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Here&#8217;s a replay</title>
		<link>http://wc.forelmashi.com/2010/02/23/heres-a-replay/</link>
		<comments>http://wc.forelmashi.com/2010/02/23/heres-a-replay/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 17:25:29 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[PvZ]]></category>
		<category><![CDATA[Replay]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=823</guid>
		<description><![CDATA[for those of you w/o the game ;)

]]></description>
			<content:encoded><![CDATA[<p>for those of you w/o the game ;)</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ask BoX: SC2 vs. WC3, and Training Method</title>
		<link>http://wc.forelmashi.com/2010/02/22/ask-box-sc2-vs-wc3-and-training-method/</link>
		<comments>http://wc.forelmashi.com/2010/02/22/ask-box-sc2-vs-wc3-and-training-method/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 03:37:44 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Ask BoX]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=820</guid>
		<description><![CDATA[Question
Now that you have begun Starcraft 2. How different is it from Warcraft 3? What are your techniques for getting good at this game going to be?
Starcraft 2 is very different from Warcraft and a lot more similar to Starcraft 1 than I was expecting. It almost seems like a Starcraft 1 expansion, if you [...]]]></description>
			<content:encoded><![CDATA[<p>Question</p>
<blockquote><p>Now that you have begun Starcraft 2. How different is it from Warcraft 3? What are your techniques for getting good at this game going to be?</p></blockquote>
<p>Starcraft 2 is very different from Warcraft and a lot more similar to Starcraft 1 than I was expecting. It almost seems like a Starcraft 1 expansion, if you will. I find not having a town portal a bit weird. All things being equal, it&#8217;s disadvantageous to attack your opponent. Since he is closer to his base, he has the home ground advantage. A lot of times it seems like you&#8217;re all-in if you attack, because you may lose the game if you don&#8217;t come out ahead. In Warcraft, you have town portals which let you get out of an attack safely if you need to. </p>
<p>There are also more aspects in WC3 that make things &#8220;not equal&#8221;: heroes, creeping. I refer to these unbalance-creators as &#8220;tension&#8221;, which is a term I decided to use when I was making Warcraft 3 maps. I use &#8220;tension&#8221; backwards from what you might expect. In your map, if every camp is equidistant from both players, it&#8217;s hard to play out. If a shop is closer to a player than it is to his opponent, I call this creating tension. Anyway, enough on map-making theory terminology :P</p>
<p>So in general, I prefer to expand and defend rather than attack in Starcraft 2. Especially in Protoss vs. Terran, because I find it hard to attack even with a better army; my units always attack buildings&#8230; (damn chokes). If I believe I have some advantage, then I will attack; i.e., I have my opponent countered, my Zerg opponent spent resources and time early expanding, etc.</p>
<p>Enough on that. How do I plan on getting good?</p>
<p>Play, play, play, I&#8217;m already hundreds of games behind :P Forget your record, play anonymously, and judge yourself by number of games played, not percentage won. Sadly I let my account name get out, and I even feel bad about practicing High Templar in ladder now. (haven&#8217;t used them a single game)</p>
<p>Right now I&#8217;m just waiting for strats to settle down, wait for some pro replays. Not going to be any different from Warcraft. It&#8217;s just copy the best players/strats and mass practice. Before we have the strats, spend time getting used to the game.</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/22/ask-box-sc2-vs-wc3-and-training-method/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Fingering</title>
		<link>http://wc.forelmashi.com/2010/02/21/fingering/</link>
		<comments>http://wc.forelmashi.com/2010/02/21/fingering/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 18:18:39 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Fingering]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=817</guid>
		<description><![CDATA[in sports, they have &#8220;footwork&#8221;, instruments have &#8220;fingering&#8221;, what should we call keyboard work in RTS games?
anyway, with the transition to Starcraft 2, I want to take time at the start to work on fingering. For example, if I hotkey my nexus on &#8216;0&#8242;, and chrono boost is &#8216;c&#8217;, instead of using my middle finger [...]]]></description>
			<content:encoded><![CDATA[<p>in sports, they have &#8220;footwork&#8221;, instruments have &#8220;fingering&#8221;, what should we call keyboard work in RTS games?</p>
<p>anyway, with the transition to Starcraft 2, I want to take time at the start to work on fingering. For example, if I hotkey my nexus on &#8216;0&#8242;, and chrono boost is &#8216;c&#8217;, instead of using my middle finger to hit c, I should take time and learn how to hit it with my pinky.</p>
<p>Just an example, I plan on changing chrono boost hotkey to &#8216;p&#8217; when it comes custom keys are available.</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/21/fingering/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Thoughts</title>
		<link>http://wc.forelmashi.com/2010/02/20/thoughts/</link>
		<comments>http://wc.forelmashi.com/2010/02/20/thoughts/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 05:11:31 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=815</guid>
		<description><![CDATA[well, what do you guys want me to talk about?
in general, it seems that attacking first is disadvantageous.
protoss is fun ^^ chrono boost is AWESOME I don&#8217;t see how that&#8217;s going un-nerfed :(
in general, stalkers are pretty bad. in general, immortals do a much better job. after I stopped making so many stalkers I suddenly [...]]]></description>
			<content:encoded><![CDATA[<p>well, what do you guys want me to talk about?</p>
<p>in general, it seems that attacking first is disadvantageous.</p>
<p>protoss is fun ^^ chrono boost is AWESOME I don&#8217;t see how that&#8217;s going un-nerfed :(</p>
<p>in general, stalkers are pretty bad. in general, immortals do a much better job. after I stopped making so many stalkers I suddenly started winning a lot more :p</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/20/thoughts/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Protoss ;)</title>
		<link>http://wc.forelmashi.com/2010/02/19/protoss/</link>
		<comments>http://wc.forelmashi.com/2010/02/19/protoss/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 06:13:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Starcraft]]></category>

		<guid isPermaLink="false">http://wc.forelmashi.com/?p=813</guid>
		<description><![CDATA[Unless they nerf warp in and chrono boost or the shuttle pylon, looks like I&#8217;ll be playing protoss ^^
]]></description>
			<content:encoded><![CDATA[<p>Unless they nerf warp in and chrono boost or the shuttle pylon, looks like I&#8217;ll be playing protoss ^^</p>
]]></content:encoded>
			<wfw:commentRss>http://wc.forelmashi.com/2010/02/19/protoss/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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