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NGL1 Finals Stats + Patch Necessary?

Article by a guest columnist grancalc over at mym, NGL-One Playoffs: The Statistics

Undead 9-0 Elf is pretty crazy..

On patch necessity.. I just hope Blizzard doesn’t screw the game up. What we could really use are new maps.

Anyway, I found out from Joseki that you can actually change items in normal melee maps. In one of his maps he was able to change the lightning shield item to one charge. I’ve been saying that would fix the item for the longest time but I didn’t know it was so easy to do.

Moon makes a lot of money @.@

Won more than korean sc pros

MYM]Moon (Prize money in 2007: 163,800,000 South Korean Won ≈ €119.190)
Bisu[Shield] (Prize money in 2007: 133,000,000 South Korean Won ≈ €96,778)
sAviOr[gm] (Prize money in 2007: 87,000,000 South Korean Won ≈ €63.306)

crazy~

in other news, really looks like human going to be nerfed next patch

in other news, if you have an msn self-spreading virus or whatever it is and i dont really know you, you’ve been blocked

I’m starting to like TowerPowerNerf

But the top issues that I would fix would probably be: Towers, tanks, superman aka demon-hunter, paladin, mountain-king, panda, Ancients of war and millitas. Huge nerf to all of those! Last but not least, i would remove detonate!

this guy knows what he’s talking about actually, hah. i agree with everything except paladin and mountain king; but his last 3 are also probably my top 3 things to be fixed. I’ve actually written a “poem” if you can call it that about wisps before.

link

Changes I Would Make

A
1. Decrease Militia Length
2. Edit maps if necessary so that creep camps are not too close to spawn location, keeping in mind distance between spawn locations.

B
1. Add un-buildable terrain immediately around creep camps, or change creep camps’ aggro radius
2. Change creep camp AI so that creeps will move back to their camp location after they move out a shorter distance than it is right now.

A nerfs human creeping. B nerfs elf creeping. Both only slightly though IMO

Balance problems are really cause of MAPS I think. Tournaments just need better map systems (and better maps!)

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